Cutlass
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REEL 06 / THE PRINT · TC 00:00:00:00

Take the cut home.

Every build is served straight from this page: no cloud detour, no redirect. The files come down through Cutlass's own server, pulled from the tagged release you choose. It is alpha software: expect rough edges and a project format that hasn't settled.

LATEST CUT

v0.7.0

Jul 22, 2026changelog ↗
macOSApple Silicon

App bundle (.zip)

23 MBsha256 e253fc7fc4…9e1bda
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Windowsx86-64

Installer (.exe)

17 MBsha256 4723fc28a1…fc1c8c
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WindowsARM64

Installer (.exe)

16 MBsha256 26e8dbe6aa…8c16e3
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Windowsx86-64

Portable (.zip)

25 MBsha256 ab5eda3708…f7f642
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WindowsARM64

Portable (.zip)

23 MBsha256 3389b793a3…2004e0
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Linuxx86-64

Tarball (.tar.gz)

28 MBsha256 3bb98bb4a2…820914
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What changed

Notes for v0.7.0

Notes for the latest release. For previous releases, see the

GitHub releases page.

[alpha-0.7.0] — 2026-07-22

Added

  • Blend modes. Every visual clip has a blend mode dropdown (multiply,

screen, overlay, darken, lighten, and friends) composited on the GPU.

  • Layer styles. Drop shadow, glow, outline, and background plate on any

visual clip — video, text, shapes, stickers. Every style property is

animatable, with live preview while dragging sliders.

  • Keyframe graph editor. A drawer under the timeline plots parameter

curves; drag keyframes, insert and delete them, and shape segment easing

with bezier handles.

  • Motion paths. Position keyframes take spatial bezier tangents, so

clips travel curves instead of straight lines. The path draws on the

preview canvas with draggable points and tangent handles.

  • Motion blur. Per-clip motion blur supersamples animated transforms

in the compositor.

  • Per-character text animation. Character-cascade presets rendered

through a new GPU glyph atlas with an instanced text pipeline, plus

speed / intensity / stagger knobs on all animation presets.

  • Mask and chroma key inspectors. Clip masks gained animatable geometry

(position, size, rotation, roundness); mask and chroma sections are now

editable in the clip inspector.

  • Six new color adjust sliders. Tint, hue, highlights, shadows,

sharpness, and vignette, alongside the existing grade controls.

  • Animatable crop. Crop rectangles interpolate between keyframes.
  • Per-axis scale. Scale X and Y independently from the transform

inspector (old uniform-scale projects load unchanged).

  • Audio pan. Animatable constant-power pan in the shared preview /

export mixer.

  • More easing. Hold (step) easing, plus named presets: snappy,

overshoot, anticipate, bounce, elastic, and back.

  • Typed effect parameters. Effects can take color and vec2 parameters

(not just scalars), with new duotone and color-overlay effect passes.

Changed

  • Almost everything is keyframable. Text style metrics, filter / LUT /

adjust intensities, mask and chroma settings, and layer styles all route

through the same keyframe system, with keyframe controls in every

inspector row and full coverage on the AI wire.

  • AI setup is provider-based. Configure any OpenAI-compatible provider

(key, base URL, model) in settings; the old cloud account flow is gone.

  • Text backgrounds animate. The text background card (color, padding,

radius, opacity) is animatable and rendered in preview and export.

07The archive

Earlier prints.

Every tagged release, still downloadable. Handy if a newer build regresses on your machine and you need to roll back.

v0.6.1alphaJul 19, 2026
v0.6.0alphaJul 16, 2026
v0.5.3alphaJun 21, 2026
v0.5.2alphaJun 21, 2026
v0.5.1alphaJun 21, 2026
v0.5.0alphaJun 20, 2026

PREFER TO ROLL YOUR OWN?

Build it from source instead.

Stable Rust 1.85+ and the FFmpeg dev libraries are all you need.

$ git clone github.com/1Mr-Newton/cutlass
$ cd cutlass
$ cargo run -p cutlass-ui